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Is there something simple I'm just missing? Or should I reinstall one of the 2 programs? So at the moment, I have no idea what else to do. (Even scripts from different projects end up in the same solution!) When trying to open a script from a different (new) Project, it showed the same message, which leads to a new problem: Even in new unity projects, the solution cannot be opened, and the scripts are all assigned to a certain solution ("solution1"), which is the one that was generated. Translation: "The following files were stated in the command line: These files were not found and are not loaded." While opening the script from Unity, it shows the message in the following picture. sln file to force Unity to regenerate them from scratch (-> Ed Marty) + opening the solution from inside Visual Studioĭoing the last point created - as intended - a new solution, but there is still no project created, as you can see in the following picture (Projektmappe = solution).
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reimport all in the asset-explorer inside unity (S.Simply re-launching Visual Studio by double-clicking on the script file inside unity (-> DMGregory).Ps: I just updated unity from version 2017.3.0f3 to 2018.1.0f2, may that be the problem? (I'm using visual studio 2017 (I'm updating at the moment on version 15.7.1) community)
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But in my solution explorer, there is not even a project showing that I could reload.Īre you able to manually create the project or are there some reasons for that behavior? It was almost every time pretty much the same: Reloading the project. As I have sometimes problems with intellisense in visual studio using unity, I searched for some answers.
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